As an example, in patch 2.4.2, we made changes to the Twisted Sword, Energy Twister, and crowd control mechanics that caused the highest cleared Greater Rift to go down. We are looking to move Eras to be 6–12 months in length.īesides simply allowing Eras to be 6–12 months long, there is an additional circumstance in which we feel an Era reset will still be warranted: when we expect that the highest attainable Greater Rift is going to go down. Expect that to be the norm moving forward. It has been our plan for some time to stop advancing the Era count every time a new season occurs. Second, between patch changes, item buffs, and Paragon levels, there is built-in power growth over time-the concern of somebody holding a high Era ranking long after they've quit hasn’t really materialized. First, the Era leaderboard is not something you "climb." If you are capable of achieving a particular Greater Rift tier, you're likely able to replicate that performance, or very close to it, at the very start of a new Era. It can also be disheartening to see somebody who is not currently playing the game hold a top position on a leaderboard long after the record was set.Īs Diablo III has evolved, it has become clear in hindsight that while the fresh excitement is there, it doesn’t last very long. There is a certain excitement associated with a fresh leaderboard-a sense that you could maybe see your own name up there at the beginning of an Era. When we introduced Seasons to Diablo III, we also debuted "Eras." The thinking was that while the seasonal leaderboard would naturally reset every season, there would be some players who would want the non-seasonal leaderboard to reset periodically as well. Wyatt Cheng here again with a second installment of Developer Chronicles.
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